Trying to build a long-term sustainable game mode would actually constrain us from doing things like Doom Bots, URF, etc. This short-term window affords us the creative wiggle room to try new things and see what works, listen to your feedback, then pull back and iterate before re-releasing. "Featured Game Modes are designed from the ground up as short-term engagement experiences. When asked why Featured Gameplay modes are only temporary modes, L4T3NCY explained:
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